| TO LEARN MORE
ON THE BOOKSHELF:
100 Inventions
That Shaped World History
by Bill Yenne, Morton, Dr. Grosser (Editor) / Paperback - 112 pages (1983) / Bluewood Books
This book contains inventions from all around the world from microchips to fire. This is a
really good book if you are going to do research on inventions.
Empires of Light : Edison, Tesla, Westinghouse, and the Race to
Electrify the World
by Jill Jones / Hardcover: 432 pages / Random House; (August 19, 2003)
The genius of such poet-scientists as Nikola Tesla depended on the more
finely tuned business skills of George Westinghouse and the towering
capital of J.P. Morgan to achieve actualization.
The Forces of
Matter
by Michael Faraday / Paperback - 88 pages (May 1993) / Prometheus Books
Certainly a true classic. This book will appeal to both the layman and the technically
inclined.
Teach
Yourself Electricity and Electronics
by Stan Gibilisco / Paperback: 800 pages / McGraw-Hill/TAB Electronics;3rd edition (August
2001)
Presented as a self-instructional guide for professionals, hobbyists, and technicians
desiring to competently enter the world of circuits (ac and dc), measuring devices,
resistors, cells and batteries, semiconductors, computers, and the Internet.
Treatise on
Electricity and Magnetism
by James Clerk Maxwell / Paperback 3rd edition / Dover Pubns
(January 1991)
This volume covers magnetism and electromagnetism.
ON THE
SCREEN:
Power Plants
DVD / 1 Volume Set / 50 Minutes / History Channel / Less than $25.00 /
Also VHS
Though the basic technology has remained constant for decades,
continual improvements and refinements have made them far more
efficient and powerful.
Nuclear Tech
DVD / 1 Volume Set / 50 Minutes / History Channel / 73436 / Less than $25.00
From the dawn of the nuclear age to a sneak peek at an ultra-modern
fusion reactor, See how nuclear science has made a mark in fields as
diverse as medicine and international security, meet the scientists who
are developing the next generation of reactors, and ride along as spent
uranium rods are transported from power plants to secure storage
facilities.
History of Westinghouse - An American Industrial Powerhouse
DVD / Unrated / A2ZCDS.com / Run Time: 70 / Flash
/ Full Screen / Original recording remastered
Westinghouse is still a household name – though many of us may be less than
familiar with its founder George Westinghouse, and the hard work and vision
that made his company a corporate legend. On this historic DVD is a solid
overview of vintage film clips shot at the height of the Westinghouse
dynasty.
ON THE WEB:
Consequences of Edison's Lamp
Over the course of the next half
century two especially significant social effects became clear. We
gained control over light in homes and offices, independent of the
time of day. And the electric light brought networks of wires into
homes and offices, making it relatively easy to add appliances and
other machines. From the Lighting Revolution at the Smithsonian.
(URL: americanhistory.si.edu/lighting/19thcent/consq19.htm)
Electrical
History
Heinrich Hertz laid the ground work for the vacuum tube. He laid the foundation for
the future development of radio, telephone, telegraph, and even television. He was one of
the first people to demonstrate the existence of electric waves.
(URL: www.code-electrical.com/historyofelectricity.html)
IEEE Milestones in Electrical Engineering and Computing
This is a program conducted by the IEEE History Committee through
the History Center to honor significant achievements in electrical,
electronic, and computer engineering. The program was founded in
1983 and to date has recognized over 50 major milestones.
)URL:
www.ieee.org/organizations/history_center/milestones_program.html)
Electrification
In the 20th century, widespread electrification gave us power for
our cities, factories, farms, and homes - and forever changed our
lives. Chosen as the #1 greatest engineering achievement of the 20th
Century by the National Academy of Engineering.
(URL:
www.greatachievements.org/greatachievements/ga_1_1.html)
Power Play
Power Play is an interactive activity that helps users learn about
harnessing energy from different power sources. To build the
machine, users should click on one of the parts in the bottom screen
and then drag it into the upper screen. Each machine requires three
pieces. Once the machine works, users can click "Next" to go on to
the next challenge.
(URL:
www.sciencenetlinks.com/interactives/powerplay.html)
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