AAS - The Young
Inventors' Program Meant To Invent!®
The Young Inventors' Program (YIP), established in 1986 by the Academy
of Applied Science, offers all students the opportunity for expression
and creativity as they develop and practice high-order thinking skills.
Coca-Cola Youth Partnership
The mission of the Coca-Cola Youth Partnership is to empower and inspire
young people to realize their potential and their dreams. We do this by
providing access to programs in the areas of Achievement, the Arts and
Athletics - all designed to give young people the opportunity to shine.
New technology is emerging from colleges and universities across the
United States and around the world. Students are often the force behind
the breakthroughs. Their contributions will become tomorrow's
foundation. The Collegiate Inventors Competition's mission is to
recognize and encourage students on their quest to change tomorrow.
Craftsman/NSTA Young Inventors Awards Program
The Craftsman/NSTA Young Inventors Awards Program challenges
students to use creativity and imagination along with science,
technology, and mechanical ability to invent or modify a tool.
Discovery Channel Young Scientist Challenge
Every year, more than 60,000 children from around the country enter
science projects in one of the science and engineering fairs affiliated
with Science Service. Six thousand middle school entrants are then
nominated by their fair directors to enter their projects in the
Discovery Channel Young Scientist Challenge—the only competition of its
kind for students in grades 5 through 8.
Eye for Why - Student Design Competition
James Dyson is dedicated to encouraging students to think differently by
conquering everyday problems with the design of functional products.An
Eye for Why, Dyson's first US student design competition, is a
tremendous opportunity for students at any of the NASAD-accredited
degree programs or individual student members of
IDSA to demonstrate
globally, a new and alternative design solution that simply works
ExploraVision Awards is a competition for students of all interest,
skill, and ability levels in grades K-12. The purpose of the competition
is to encourage students to combine their imaginations with the tools of
science to create and explore a vision of a future technology.
FIRST LEGO League
The FIRST LEGO League (FLL), considered the "little league"
of the FIRST Robotics Competition, is the result of a partnership
between FIRST and the LEGO Company. FLL extends the FIRST concept of
inspiring and celebrating science and technology to children aged 9
through 14, using real-world context and hands-on experimentation.
FIRST Robotics Program
The FIRST Robotics Competition is an exciting, nationwide competition that teams
professionals and young people to solve an engineering design problem in an intense and
competitive way. The program is a life-changing, career-molding experienceand a lot
of fun. Teams come from Canada, Brazil, the U.K., and almost every U.S.
state. The competitions are high-tech spectator sporting events, the result of lots of
focused brainstorming, real-world teamwork, dedicated mentoring, project timelines, and
The National Engineers Week Future City Competition™
each year invites middle school students nationwide to create cities of
tomorrow. The competition encourages interest in math, science and
engineering through hands-on applications.
Future Problem Solving Project
Opening doors to student imaginations since 1974, the Future Problem
Solving Program offers new and exciting learning paths.Students
experience the excitement of creative thinking and the thrill of solving
difficult problems with unique solution ideas when they participate in
FPSP. Receptive to the needs of all students, FPSP offers competitive
and non-competitive programs. Inspiring and motivating, our FPSP
educational materials help your students discover rich and varied ways
of thinking. FPSP teaches students how to think, not what to think.
Nothing motivates kids like a chance to have fun, be creative, and do
something original - like inventing a toy. That's why Wild Planet Toys
created the Kid Inventor Challenge. The Kid Inventor Challenge is
a real idea sparker, and invites kids in grades 1 to 6 to experience
inventing their own toy creations
Model Rocket Competition
Team America Aerospace Challenge. The AIA and the
National Association of Rocketry (NAR) are co-sponsoring a model rocket competition for
high school students. We challenge you to design, build, and fly a multi-stage model
rocket carrying two raw eggs and an electronic altimeter to exactly 1500 feet, returning
both eggs intact. The top five teams will share in a total prize pool of approximately
$50,000 in savings bonds, and the sponsoring schools will share in approximately $9,000 in
Modern Marvels Invent Now® Challenge
Presented by The History Channel® and Invent Now®, Inc., a division of
the National Inventors Hall of Fame® Foundation, the Modern Marvels
Invent Now® Challenge is an extraordinary opportunity for independent
inventors to influence the ever-changing face of invention. Twenty-five
semi-finalists will exhibit their invention ideas at a national
exposition and will participate in a full day seminar with renowned
invention experts. Four finalists will additionally win cash grants and
be featured on The History Channel®. The 2006 Modern Marvel of the Year
winner will receive all the Challenge benefits as well as a $25,000
grant toward making their invention idea a reality.
This is an international educational program that provides creative
problem-solving opportunities for students from kindergarten through
college. Kids apply their creativity to solve problems that range from
building mechanical devices to presenting their own interpretation of
literary classics. They then bring their solutions to competition on the
local, state, and World level. Thousands of teams from throughout the
U.S. and from about 25 other countries participate in the program.
The Rube Goldberg Machine Contest
This contest brings the ideas of Pulitzer Prize-winning artist Rube
Goldberg's "Invention" cartoons to life. Named after, and inspired by
the cartoonist Reuben Lucius Goldberg, this Olympics of Complexity is
designed to pull students away from conventional problem-solving and
push them into the endless chaos of imagination and intuitive thought.
To be specific, groups are given an elementary challenge: something as
simple as peeling an apple, sharpening a pencil, or putting toothpaste
on a toothbrush. But instead of just "solving" the problem, students
have to make the solution as complicated and as convoluted as possible.
Science and Engineering Fair
The Intel International Science and Engineering Fair (ISEF) is the world's largest
pre-college celebration of science. Now in its 53rd year, the Intel ISEF is the world's
only science project competition for students in the ninth through twelfth grades. The
Intel ISEF brings together students, teachers, corporate executives and government
officials from around the world. Students compete for over $2 million in scholarships,
tuition grants, scientific equipment and scientific trips.
Siemens Westinghouse Competition
The Siemens Westinghouse Competition in Math, Science & Technology
recognizes remarkable talent early on, fostering individual growth for
high school students who are willing to challenge themselves through
science research. Through this competition, students have an opportunity
to achieve national recognition for science research projects that they
complete in high school. It is administered by The College Board and
funded by the Siemens Foundation.
TeenInk - Writers,
Artists and Photographers Showcase
The foundation is devoted to helping teens share their own voices, while
developing reading, writing, creative and critical-thinking skills.
Hundreds of thousands of students have submitted their work to us and we
have published more than 25,000 teens since 1989. TeenInk is supported
by The Young Authors Foundation, Inc.
Web Design and
ThinkQuest is an international website-building competition, sponsored
by the Oracle Education Foundation. Teams of students and teachers are
challenged to build websites on educational topics. These websites are
published in the popular ThinkQuest Library and top-scoring teams win