| Based on the
best-selling book by artist David Macaulay, this game of science and
engineering combines physical experimentation with a board game,
allowing children to discover the workings of gears, levers, fulcrums,
ramps, scales, and other basic scientific concepts. The game has three
versions of play, for increasing challenge levels as children grow. In
the simplest version, children travel the game board collecting tool
tokens such as pliers and wrenches to “fix” problems they encounter. In
the second level, children build simple machines that help solve |
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